1. [scoreVal] => 3 Today we will be playing the new character Jormungandr, with a full damage build! This can stack up to 3 times. 1. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Jormungandr can have a maximum of 9 toxic clouds out at a time. Best build Jormungandr: Solo/Tank. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. The final item should generally be situational. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. First off, Skadi just hurts. This relic has 2 charges. This effect cannot trigger more than once every 110s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. ) Best build Ymir: Damage (Solo)/Support. This guide has not yet been updated for the current season. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) This guide has not yet been updated for the current season. [notes] => This is a provisionally easy ranking. [display_name] => Ymir Excellent Mobility with Path of Flames. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Odin help us. This effect can only occur once every 8s. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. If you are alone you only gain 40 Physical and Magical Protections. [scoreVal] => 3 [god_id] => 58 When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. If this happens, you are dead, just give up and be ready to buy items. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. If the target has over 2000 Health, your ability bonus damage scales up. Array Ganesha will be a rough fight. Would you like to let the author know their guide helped you and leave them a message? ( GLYPH - 15% of your Physical Protections are converted to Magical Protections. [god] => Array This can only occur once every 15 seconds. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). 1. ( [god] => Array During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. This effect is not interrupted by damage but is interrupted by hard Crowd Control. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. [notes] => If you get frozen, it will hurt. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. [display_name] => Terra Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Please consider supporting us by whitelisting us in your ad blocker! Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Array See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. [god_id] => 6 24 days ago. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. ) [god] => Array Best build Ganesha: Damage (Solo)/Support. ( [url] => xing-tian Great kill confirm to enemy's retreating. Heimdallr can, and probably will hurt you with his auto's. The two of you are fairly even in terms of damage output early game, and he cannot ult you. ) This is specifically Fenrir support. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [display_name] => Xing Tian Can be upgraded at level 20. Though I probably didn't need to tell you that. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. [scoreVal] => 3 Best tip for this matchup, but lots of wards and watch for ganks. Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. This item can not be used if you have taken or dealt damage in the last 3s. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Want to support SmiteFire with an ad-free experience? [god] => Array Max 50 stacks. ( Sorry but you don't know what you're talking about. ( This is definitely the most niche of the Starters. This can only occur once every 45 seconds. You out damage geb, no contest. ) ) He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. First off, lets just be clear here he does hurt early and late game, but so do you. [display_name] => Fenrir Let me be clear, this is Herc support. Required fields are marked *. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. Array This effect is not interrupted by damage but is interrupted by hard Crowd Control. 1. [url] => skadi 1. This can only occur once every 15 seconds. Stacks provide 1 Physical and Magical Protection. [god] => Array Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). Array [notes] => Honestly, just charge her, she really can't stop you. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Best Jormungandr build guides for Smite 2023. 4.05K subscribers This Jormungandr build is going to give you nice defenses and a high hp pool but still allow you do do damage and get some kills. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ( ( PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. He must travel 2 more times. Patch 9.9 by SorHades - 4 months ago. Please consider supporting us by whitelisting us in your ad blocker! The issue here is that he provides a lot of support to his team, more than you. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. ( Additionally, their Damage Dealt is reduced by 15%. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. ( Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. Can only trigger once per enemy per ability. PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. ( [god_id] => 12 During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. His bugle blast with proc your passive if he's right next to you. [god] => Array Please consider supporting us by whitelisting us in your ad blocker! Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. Armageddon. Please consider supporting us by whitelisting us in your ad blocker! [god_id] => 69 Smite's Jormungandr season 9 builds page. 4. ) ( If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. Cthulhu and Jorm are both fairly similar in kit. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. [scoreVal] => 3 There is no reason anyone should miss a chain on someone as big as Jorm. Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Ult to escape/ regroup with teammates in need. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. ( ) If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). [god_id] => 52 Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. [god_id] => 5 Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. ) Array Please keep this in mind while reading. 1. Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! If she ults you, ult out. 1. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. [god] => Array ) This guide has not yet been updated for the current season. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This effect can only occur once every 90s. [god_id] => 107 I'll use this section to talk about general things which others might find useful or interesting: Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Overextending or getting ganked will result in either Baccus or Jorm dying. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Please verify that you are not a bot to cast your vote. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [url] => cerberus Extra damage after the first instance is halved. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. Cooldown - 120s. [scoreVal] => 4 You can see the most recently updated guides on the browse guides page. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. Cooldown - 110s. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. This cannot exceed 35% of your Max HP. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. This can only occur once every 20 seconds. ( 103. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ) PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. ) ) Smite is an online battleground between mythical gods. Smite is an online battleground between mythical gods. This Build will grant the auto damage you could never imagine,you could hit up 180! Cooldown - 150s. While Empowered, Jormungandrs basic attack fires at its fastest rate. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. [url] => fenrir ( You can be reasonably aggressive in this matchup provided your ADC allows for it. 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If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. Want to support SmiteFire with an ad-free experience? You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Please verify that you are not a bot to cast your vote. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. Array Best tip for this matchup, but lots of wards and watch for ganks. ( This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Your biggest advantage in this matchup, Ares can't ult you. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. Jormungandrs Basic Attacks do not proc item hit effects. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. ( This effect can only occur once every 10s. Strong and Fast Basic attack damage. This consumable heals 125 Health and 75 Mana over 25 seconds. Join the leading SMITE community.Create and share God Guides and Builds. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. You can support us ad-free for less than $1 a month! Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. Cabra out damages you, even in support, though that's about his only benefit. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. Provided you put in early aggression, he won't be a problem. Smite: BRUISER/ DAMAGE Jormungandr Build - THIS BUILD IS GOD TIER! Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. Jorm can easily get kills himself however! Would you like to let the author know their guide helped you and leave them a message? Your biggest advantage over Ymir are your 1 and ult. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. So, I suggest you should use Ymir damage (solo), support. Both of you do good damage, and this matchup really comes down to your ADC and coordination. [url] => jormungandr If you like Jormungandr tank, you can refer this way. 1. 1. Subsequent hits on the same target do half the bonus damage for the next 3s. Similarly to an Athena, a good Terra will chew you up and spit you out. [god_id] => 87 Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. You can see the most recently updated guides on the browse guides page. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Cooldown - 120s. [display_name] => Yemoja ( . [scoreVal] => 4 PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. 3,485 views Feb 7, 2021 59 Dislike Share Garza Gaming Channel 4.13K subscribers This. [url] => izanami [display_name] => Cabrakan ( ( This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. ( Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Using this item will allow you to teleport up to 45 units away instantly. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. You cannot fight most Bacchus late game if you are alone, he will out damage you. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Start Breastplate If you kill an enemy god you gain 3 stacks and 21 gold immediately. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Like a lot of hard matchups, this one is down to your partner in lane. Join the leading SMITE community.Create and share God Guides and Builds. She will hurt you, same as she would hurt any tank. It's the n1 item for magical gods in due for a reason. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. ) Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Jormungandr submerges into the ground turning invisible as he searches for prey. [url] => bacchus Array The initial countdown will not start until you leave the fountain. He's obnoxious and you really can't do anything to pressure him. Jorm's Solo Current Build. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [display_name] => Hades PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. ( SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Obnoxious CC. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. [url] => geb Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. [display_name] => Ares There is no reason anyone should miss a chain on someone as big as Jorm. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. ( [scoreVal] => 3 Combo 2: The World Serpent -> Consuming Bellow -> Submerge. I've had a Skadi do more than half my health in a single ability, it isn't fun. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Jormungandr build Solo If you like Jormungandr Solo, you can refer this way. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [notes] => Cthulhu and Jorm are both fairly similar in kit. [god] => Array Shard Relics can be upgraded to a new Relic once you reach Level 12. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. [god] => Array You definitely out damage him, and I would say that your wave clear is superior. Strong against grouped up enemies (AoE damage). [god_id] => 96 Array [god] => Array this can only occur once every 45 seconds.

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